Class Windowο
Defined in File slint.h
Class Documentationο
-
class Windowο
This class represents a window towards the windowing system, thatβs used to render the scene of a component. It provides API to control windowing system specific aspects such as the position on the screen.
Public Functions
-
~Window() = defaultο
Destroys this window. Window instances are explicitly shared and reference counted. If this window instance is the last one referencing the window towards the windowing system, then it will also become hidden and destroyed.
-
inline void show()ο
Registers the window with the windowing system in order to make it visible on the screen.
-
inline void hide()ο
De-registers the window from the windowing system, therefore hiding it.
-
inline bool is_visible() constο
Returns the visibility state of the window. This function can return false even if you previously called show() on it, for example if the user minimized the window.
-
template<typename F>
inline std::optional<SetRenderingNotifierError> set_rendering_notifier(F &&callback) constο This function allows registering a callback thatβs invoked during the different phases of rendering. This allows custom rendering on top or below of the scene. On success, the function returns a std::optional without value. On error, the function returns the error code as value in the std::optional.
-
template<typename F>
inline void on_close_requested(F &&callback) constο This function allows registering a callback thatβs invoked when the user tries to close a window. The callback has to return a CloseRequestResponse.
-
inline void request_redraw() constο
This function issues a request to the windowing system to redraw the contents of the window.
-
inline slint::PhysicalPosition position() constο
Returns the position of the window on the screen, in physical screen coordinates and including a window frame (if present).
-
inline void set_position(const slint::LogicalPosition &pos)ο
Sets the position of the window on the screen, in physical screen coordinates and including a window frame (if present). Note that on some windowing systems, such as Wayland, this functionality is not available.
-
inline void set_position(const slint::PhysicalPosition &pos)ο
Sets the position of the window on the screen, in physical screen coordinates and including a window frame (if present). Note that on some windowing systems, such as Wayland, this functionality is not available.
-
inline slint::PhysicalSize size() constο
Returns the size of the window on the screen, in physical screen coordinates and excluding a window frame (if present).
-
inline void set_size(const slint::LogicalSize &size)ο
Resizes the window to the specified size on the screen, in logical pixels and excluding a window frame (if present).
-
inline void set_size(const slint::PhysicalSize &size)ο
Resizes the window to the specified size on the screen, in physical pixels and excluding a window frame (if present).
-
~Window() = defaultο